3/24/08
Crunch time
It's been a couple of weeks since I've posted anything. At this point, my rough animation is close to being done, but there's still a lot of cleanup, as well as some tweaking here and there.
I started figuring out my cleanup schedule today, and from the looks of it, I'll have to be doing about 10 scenes a week, give or take.
I think the smartest thing for me to do is to give priority to scenes that I know need fixing, and have those done before the sound mix. My dialogue scenes are a) more cleaned up, for the most part, and b) have more strict timing due to the lip-synching. Those will not have as much change, and therefore can still be cleaned up after the sound mix.
It's going to be a scary and time-consuming process, and I also have to start using Toon Boom (which I haven't touched since our training session). However, I just have to keep going, and keep positive.
Well, I'm sorry that this was mostly typed out for the purpose of calming myself down a little, but once I get all my rough animation cut together, I will post my animatic in its final rough form.
I started figuring out my cleanup schedule today, and from the looks of it, I'll have to be doing about 10 scenes a week, give or take.
I think the smartest thing for me to do is to give priority to scenes that I know need fixing, and have those done before the sound mix. My dialogue scenes are a) more cleaned up, for the most part, and b) have more strict timing due to the lip-synching. Those will not have as much change, and therefore can still be cleaned up after the sound mix.
It's going to be a scary and time-consuming process, and I also have to start using Toon Boom (which I haven't touched since our training session). However, I just have to keep going, and keep positive.
Well, I'm sorry that this was mostly typed out for the purpose of calming myself down a little, but once I get all my rough animation cut together, I will post my animatic in its final rough form.
3/3/08
Some weekly dialogue!
Well here you go, some more dialogue! I've got a lot for this next week, too, so I'll be sure to upload another scene.
Come on, guys! from Lauren Blakely on Vimeo.
This took a second try to upload, but it seems to be working now.
I tried some fake "motion blur" stuff on the hands (a.k.a. just drawing some extra lines in), but I think it was pretty successful.
Come on, guys! from Lauren Blakely on Vimeo.
This took a second try to upload, but it seems to be working now.
I tried some fake "motion blur" stuff on the hands (a.k.a. just drawing some extra lines in), but I think it was pretty successful.
2/17/08
Some dialogue from this week
Here's more dialogue from this past week. Surprisingly, I finished it fairly early on in the week, but didn't get the chance to upload it until now.
Just kind of a jerk! from Lauren Blakely on Vimeo.
The mouth movements are odd at certain points, but I think it's a pretty successful first pass overall.
Just kind of a jerk! from Lauren Blakely on Vimeo.
The mouth movements are odd at certain points, but I think it's a pretty successful first pass overall.
2/11/08
Even more dialogue!
Last week I had to do several dialogue scenes, but these are the ones that turned out the best (although it is now one scene, they were originally two different shots).
Maybe... from Lauren Blakely on Vimeo.
Maybe I will post a couple others that turned out well, but there is one for now!
Maybe... from Lauren Blakely on Vimeo.
Maybe I will post a couple others that turned out well, but there is one for now!
1/27/08
More Animation With Dialogue
I'm done animating for the night, and I'm on schedule! As long as I keep up with it, I will finish with plenty of time.
Out of all the scenes I had to do this week, 3 of them had dialogue, and I am glad that I'm really enjoying doing lip sync. And I've also discovered I really like animating Keith! Here is a pencil test of the first dialogue he has in the animation:
I win, yet again from Lauren Blakely on Vimeo.
(P.S., that angry-sounding "MMMMM!!" is sound from the scene that follows this one. I just forgot to take it out for this clip)
He looks kind of sassy, but it works. I also realize his arm and the skateboard it's holding disappear about halfway through. Don't worry, that won't happen in the cleaned up version.
Out of all the scenes I had to do this week, 3 of them had dialogue, and I am glad that I'm really enjoying doing lip sync. And I've also discovered I really like animating Keith! Here is a pencil test of the first dialogue he has in the animation:
I win, yet again from Lauren Blakely on Vimeo.
(P.S., that angry-sounding "MMMMM!!" is sound from the scene that follows this one. I just forgot to take it out for this clip)
He looks kind of sassy, but it works. I also realize his arm and the skateboard it's holding disappear about halfway through. Don't worry, that won't happen in the cleaned up version.
1/20/08
Rough Animation with Dialogue
Hello everyone! It's been a while since I have posted. I am currently working on my schedule (which, at this point, looks to be about 4-5 scenes a week until I start cleanup). But I thought I would upload one of my pencil tests.
Wow! from Lauren Blakely on Vimeo.
This is one of the first dialogue scenes I've done. I know it's only one word, but it's a start. I think it turned out fairly well. I can only hope that I will improve with each new scene of dialogue I do.
I'm in the process of doing several scenes from this past week, and when I am finally satisfied I may post a couple.
Also, a couple changes will be made to my animatic, so once I add/edit the new storyboard panels, I will post it as well.
Wow! from Lauren Blakely on Vimeo.
This is one of the first dialogue scenes I've done. I know it's only one word, but it's a start. I think it turned out fairly well. I can only hope that I will improve with each new scene of dialogue I do.
I'm in the process of doing several scenes from this past week, and when I am finally satisfied I may post a couple.
Also, a couple changes will be made to my animatic, so once I add/edit the new storyboard panels, I will post it as well.
11/27/07
Animatic with Dialogue!
I had my sound recording session this evening, and it was a great success, if I do say so myself! Eric was great to work with. The editing took a while, but it was definitely a fun process to go back and listen to all the takes.
So, here is my animatic with dialogue (and a bit of rough animation)! Eric did all the male voices. My sound engineer (I think that's the proper title, but I could be wrong!), Bethany Sparks, has a cameo, and so do I (though I am not happy at all with my own performance).
Disregard any subtitles that are there. Some of the text does not match the spoken dialogue.
Animatic with Dialogue from Lauren Blakely on Vimeo.
Feedback is most appreciated!
So, here is my animatic with dialogue (and a bit of rough animation)! Eric did all the male voices. My sound engineer (I think that's the proper title, but I could be wrong!), Bethany Sparks, has a cameo, and so do I (though I am not happy at all with my own performance).
Disregard any subtitles that are there. Some of the text does not match the spoken dialogue.
Animatic with Dialogue from Lauren Blakely on Vimeo.
Feedback is most appreciated!
11/20/07
Rough Animation
I finally have some rough animation scenes that I thought were decent enough to share with the public. This isn't the only animation I've done, but these are probably the best two scenes I've done so far. I realize there are still a lot of things to be fixed, but I think they're both at good starting points.
I think the second hand flopping down turned better, probably because I did that one second and learned from the first one. The crawl could be worked on too, I'm not sure what I can do to make it better aside from more in-betweens.
I didn't want to deal with the clothes and hair on this yet. I think the first step of this is the best. Also, I know the kid's body gets bigger. I should have done a better job of making sure he was slumping the whole time, but at least I got the action down.
That's all for now. I will definitely have more in the next few weeks!
I think the second hand flopping down turned better, probably because I did that one second and learned from the first one. The crawl could be worked on too, I'm not sure what I can do to make it better aside from more in-betweens.
I didn't want to deal with the clothes and hair on this yet. I think the first step of this is the best. Also, I know the kid's body gets bigger. I should have done a better job of making sure he was slumping the whole time, but at least I got the action down.
That's all for now. I will definitely have more in the next few weeks!
11/8/07
Voice actor!
Exciting news! I have voice actor, Eric Bauza! (hi, Eric, if you're reading this!)
I'm going to embarrass him and say you should all check out his profile and listen to his reel, he's amazing:
http://sbvtalent.com/vo_talent_detail.php?id=358
I'm aiming to record sometime within the next couple of weeks, before the Thesis Review. By then, I will be sure to post my animatic with added dialogue.
Until that happens, I may not have as many updates, as I am beginning to do actual animation instead of backgrounds. I suppose I could post my pencil tests, but I don't think my rough tests are ready to be shared with the entire internet quite yet.
That is all!
I'm going to embarrass him and say you should all check out his profile and listen to his reel, he's amazing:
http://sbvtalent.com/vo_talent_detail.php?id=358
I'm aiming to record sometime within the next couple of weeks, before the Thesis Review. By then, I will be sure to post my animatic with added dialogue.
Until that happens, I may not have as many updates, as I am beginning to do actual animation instead of backgrounds. I suppose I could post my pencil tests, but I don't think my rough tests are ready to be shared with the entire internet quite yet.
That is all!
11/5/07
Backgrounds, yet again
This week I have even more backgrounds! There sure are a lot in my film but I'll be glad to get them out of the way. Hot diggity!
A shot of the finish line at the beginning of the film

A stormy sky for the thunder god. I am not sure how I am going to animate the scene to reach this, but this is the look I eventually want. I've left out the rain for now, I think that will have to animated on top of everything.

A sky that will be used for a background of the wind goddess. Come to think of it, windy days aren't always cloudy. I might not even need to change the color of the sky for wind, but I think I will use it so it contrasts with the normal sky color.

A beautifully blinding sunny sky!

And just as a treat, I thought I'd share a lost panel:

I was going through my storyboard panels and forgot I had this one. I changed the plot a little, and with it the location changed, so this became obsolete. It's too bad, I thought that panel was rather cute.
A shot of the finish line at the beginning of the film

A stormy sky for the thunder god. I am not sure how I am going to animate the scene to reach this, but this is the look I eventually want. I've left out the rain for now, I think that will have to animated on top of everything.

A sky that will be used for a background of the wind goddess. Come to think of it, windy days aren't always cloudy. I might not even need to change the color of the sky for wind, but I think I will use it so it contrasts with the normal sky color.

A beautifully blinding sunny sky!

And just as a treat, I thought I'd share a lost panel:

I was going through my storyboard panels and forgot I had this one. I changed the plot a little, and with it the location changed, so this became obsolete. It's too bad, I thought that panel was rather cute.
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